Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
More tiles on screen
#1
Hello,
I have followed all the instructions in the commit of TFS editions for otclient v8 and nothing happened same screen size
https://github.com/OTCv8/forgottenserver...c88b412522 <-- the commit am talking about
Reply
#2
did you enable the extended opcode?
[-] The following 1 user Likes gpedro's post:
  • Carcoo
Reply
#3
it should be working because iam using shop system and its working normally, if there is a bool i should enable it from then i didn't know

-- Edit i think its enabled because there is opcode file in my data creaturescripts
<event type="extendedopcode" name="ExtendedOpcode" script="extendedopcode.lua" />
Reply
#4
Wink 
(07-06-2020, 12:44 AM)Carcoo Wrote: Hello,
I have followed all the instructions in the commit of TFS editions for otclient v8 and nothing happened same screen size
https://github.com/OTCv8/forgottenserver...c88b412522 <-- the commit am talking about

if you compiled it again without any errors, the next step is as follows:

in modules\game_features\features.lua

under -> g_game.enableFeature(GameSpritesAlphaChannel)
add -> g_game.enableFeature(GameChangeMapAwareRange)

if you are going to play ot others, add only within the modified version, exemple:


Code:
if(version >= 1100) then
        g_game.enableFeature(GamePrey)
        g_game.enableFeature(GameChangeMapAwareRange)
end

 other option is in init, add :30 on ip, exemple:

Code:
127.0.0.1:7171:1100:30
[-] The following 1 user Likes marcoshps11's post:
  • Carcoo
Reply
#5
when i added 
g_game.enableFeature(GameExtendedOpcode)
g_game.enableFeature(GameChangeMapAwareRange)

just black screen

errors in terminal : ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:995 1008 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1010 7, stackpos:2
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 999 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached

the client works without extended tiles and works normally when i disabled extendedopcodes why i can't them? and which files should i check
Reply
#6
(07-10-2020, 07:28 AM)Carcoo Wrote: when i added 
g_game.enableFeature(GameExtendedOpcode)
g_game.enableFeature(GameChangeMapAwareRange)

just black screen

errors in terminal : ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:995 1008 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1010 7, stackpos:2
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 999 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached

the client works without extended tiles and works normally when i disabled extendedopcodes why i can't them? and which files should i check

some part of the source was missing, you will have to review the awarerange part completely, do it calmly
Reply
#7
(07-10-2020, 11:14 AM)marcoshps11 Wrote:
(07-10-2020, 07:28 AM)Carcoo Wrote: when i added 
g_game.enableFeature(GameExtendedOpcode)
g_game.enableFeature(GameChangeMapAwareRange)

just black screen

errors in terminal : ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:995 1008 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:995 1010 7, stackpos:2
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (36 bytes, 14 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:1007 1000 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1009 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 0 unread, last opcode is 5, prev opcode is 70): unhandled opcode 5
ERROR: no thing at pos:993 1001 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:1007 999 6, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 32, prev opcode is 109): unhandled opcode 32
ERROR: no thing at pos:996 1010 7, stackpos:1
at:
    [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
    [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (22 bytes, 1 unread, last opcode is 176, prev opcode is 109): InputMessage eof reached

the client works without extended tiles and works normally when i disabled extendedopcodes why i can't them? and which files should i check

some part of the source was missing, you will have to review the awarerange part completely, do it calmly
added correctly (there were 2 lines copied incorrectly), reviewed it 3 times nothing wrong, and still the same errors
Reply
#8
(07-10-2020, 12:32 PM)Carcoo Wrote:
(07-10-2020, 11:14 AM)marcoshps11 Wrote:
(07-10-2020, 07:28 AM)Carcoo Wrote: when i added 
g_game.enableFeature(GameExtendedOpcode)
g_game.enableFeature(GameChangeMapAwareRange)

just black screen
the client works without extended tiles and works normally when i disabled extendedopcodes why i can't them? and which files should i check

some part of the source was missing, you will have to review the awarerange part completely, do it calmly
added correctly (there were 2 lines copied incorrectly), reviewed it 3 times nothing wrong, and still the same errors

just as it was wrong in the first, there may be more errors, I use the extended view on my server without problems, I redid the tutorial process just to test and it worked correctly.
keep in mind that the lack of any letter whatsoever, will make it not work properly.
I use the system since the first versions of otc, including the last test now in 2.5 and there was no problem.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)