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Aura placement
#1
Hello,

I have been trying to figure out how to change the aura placement to be the highest object on the player [higher than wings,mount,outfit,addons] because currently it looks like this
[Image: unknown.png]

while auras should look like this
[Image: unknown.png]

PS : i got both those auras and both are under the player so i guess nothing to do through OBJ builder

im using this system with otcv8
https://github.com/OTCv8/forgottenserver...54c26203bf

including the enhancement from shaders support
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#2
(08-19-2021, 12:31 AM)Carcoo Wrote: Hello,

I have been trying to figure out how to change the aura placement to be the highest object on the player [higher than wings,mount,outfit,addons] because currently it looks like this
[Image: unknown.png]

while auras should look like this
[Image: unknown.png]

PS : i got both those auras and both are under the player so i guess nothing to do through OBJ builder

im using this system with otcv8
https://github.com/OTCv8/forgottenserver...54c26203bf

including the enhancement from shaders support
Hi i added this exact system but when i try to put on a wing or aura it doesnt take effect, any idea? Do you need to implement something in lua on your datapack or otclientv8?
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#3
(08-20-2021, 09:58 PM)jesuschrist Wrote:
(08-19-2021, 12:31 AM)Carcoo Wrote: Hello,

I have been trying to figure out how to change the aura placement to be the highest object on the player [higher than wings,mount,outfit,addons] because currently it looks like this
[Image: unknown.png]

while auras should look like this
[Image: unknown.png]

PS : i got both those auras and both are under the player so i guess nothing to do through OBJ builder

im using this system with otcv8
https://github.com/OTCv8/forgottenserver...54c26203bf

including the enhancement from shaders support
Hi i added this exact system but when i try to put on a wing or aura it doesnt take effect, any idea? Do you need to implement something in lua on your datapack or otclientv8?
you should add your wings in spr/dat after following the github commit in your sources, then update wings.xml and auras.xml with the correct ids

BUMP
[-] The following 1 user Likes Carcoo's post:
  • jesuschrist
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#4
(08-21-2021, 02:04 AM)Carcoo Wrote:
(08-20-2021, 09:58 PM)jesuschrist Wrote:
(08-19-2021, 12:31 AM)Carcoo Wrote: Hello,

I have been trying to figure out how to change the aura placement to be the highest object on the player [higher than wings,mount,outfit,addons] because currently it looks like this
[Image: unknown.png]

while auras should look like this
[Image: unknown.png]

PS : i got both those auras and both are under the player so i guess nothing to do through OBJ builder

im using this system with otcv8
https://github.com/OTCv8/forgottenserver...54c26203bf

including the enhancement from shaders support
Hi i added this exact system but when i try to put on a wing or aura it doesnt take effect, any idea? Do you need to implement something in lua on your datapack or otclientv8?
you should add your wings in spr/dat after following the github commit in your sources, then update wings.xml and auras.xml with the correct ids

BUMP
I have followed the github commit, added wings/auras.xml. Do you have to make anything specific in otclient itself or object builder, or you plain add a outfit?

Here's my xml example:
<?xml version="1.0" encoding="UTF-8"?>
<wings>
<wing id="1" clientid="1323" name="wings example" speed="20" />
</wings>


I can even see the wings ingame but i cannot select them.
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