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Failed to decompress message
#1
Hello,
it been a while and i don't see anybody talking about the compression system, i think it is not working i did some packet sniffing and the results was horrible i found more than 200 packet 1000-1434 (LENGTH), so i think this is impossible through compression system because the action isn't that large, so i receive this error and i believe that the compression system is activated when this error is received (Also when the player relog (CTRL+G and enter another account sends the error)), 
Code:
ERROR: failed to decompress message
at:
    [C++]: ?internalRecvData@Protocol@@AAEXPAEI@Z
  and also i activated it from through ports and from the server files (Through new otclient v8 features system), any body have idea that can help?
[-] The following 2 users Like Carcoo's post:
  • kimet, MugetsuTensho
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#2
What game engine are you using?
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#3
(08-29-2020, 03:11 PM)Kondra Wrote: What game engine are you using?

TFS 1.3 not updated to the latest
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#4
(08-29-2020, 03:15 PM)Carcoo Wrote:
(08-29-2020, 03:11 PM)Kondra Wrote: What game engine are you using?

TFS 1.3 not updated to the latest
dead?
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#5
Did you enable compression feature? If yes, then you shouldn't.
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#6
(08-30-2020, 07:54 PM)Kondra Wrote: Did you enable compression feature? If yes, then you shouldn't.

should i disable it every where?
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#7
I'm getting the same problem, when i open the client with GamePacketCompression disabled, this happens:
https://prnt.sc/ual4f3
https://prnt.sc/ual4ou


If i try to open the client with GamePacketCompression enabled, this happens:
https://prnt.sc/ual7y9
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