Carcoo
(Junior Member)
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Registration Date: 07-06-2020
Date of Birth: Not Specified
Local Time: 07-02-2022 at 08:34 AM
Status: Offline

Carcoo's Forum Info
Joined: 07-06-2020
Last Visit: 10-17-2021, 11:05 PM
Total Posts: 27 (0.04 posts per day | 1.23 percent of total posts)
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Total Threads: 10 (0.01 threads per day | 1.01 percent of total threads)
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Time Spent Online: 14 Hours, 2 Minutes, 39 Seconds
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Carcoo's Most Liked Post
Post Subject Numbers of Likes
Failed to decompress message 2
Thread Subject Forum Name
Failed to decompress message Support
Post Message
Hello,
it been a while and i don't see anybody talking about the compression system, i think it is not working i did some packet sniffing and the results was horrible i found more than 200 packet 1000-1434 (LENGTH), so i think this is impossible through compression system because the action isn't that large, so i receive this error and i believe that the compression system is activated when this error is received (Also when the player relog (CTRL+G and enter another account sends the error)), 
Code:
ERROR: failed to decompress message
at:
    [C++]: ?internalRecvData@Protocol@@AAEXPAEI@Z
  and also i activated it from through ports and from the server files (Through new otclient v8 features system), any body have idea that can help?